UI Design for Games: Starter Edition
The electronic games market is booming and expected to generate over USD 200 billion by the end of 2023. But breaking into this industry can seem like a distant dream, and the skills required to succeed can feel elusive.
Games UI designers craft the interface that connects players to a virtual world. This role is essential for immersive gaming experiences and is one of the most in-demand positions.
In this 1-hour Master Class with Stéfano Girardelli, Senior Visual Designer at Wildlife Studios, you’ll learn:
- The difference between games UI and web UI.
- UI practices for mobile, console and PC games.
- How to incorporate art direction into your design.
- How to understand the day-to-day workflow.
- How to enhace player experiencee with disruptive interfaces.
- How to start building a portfolio.
- Examples of good and bad games UI.
Whether you're looking to start a design career in the games industry or are a UX/UI professional seeking a career change, this Master Class is for you.
You'll get a solid foundation of games UI, and the knowledge you need to prepare a portfolio and kickstart your career in games UI. Even if you can't attend live, register to gain access to a recording that you can watch at any time.
Speaker
Stéfano Girardelli is an experienced multidisciplinary designer who has worked on successful games such as Zooba, Sniper 3D, Racing Clash, Colorfy, Sky Warriors and War Machines. He has built Design departments, mentored designers, and optimized production pipelines. Stéfano believes that interface and experience design are essential to create immersive entertainment experiences. Stéfano currently works as a Senior Visual Designer on War Machines, one of Wildlife Studios' most profitable games, and is involved in creating a Design System to prototype games in Unity.
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Frequently Asked Questions
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